Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Legionnaire's Silk Legguards
Rare, Legs, Cloth, item level 68, requires level 60, item 22883.
Changed from Classic: the tooltips differ on the highlighted lines.
Classic Era 1.15.9.70003
Legionnaire's Silk LegguardsItem Level 68 · item 22883Binds when picked upUniqueLegsCloth84 Armor+18 Stamina+17 Intellect+5 SpiritClasses: MageRequires Level 60Equip: Increases damage and healing done by magical spells and effects by up to 21.Equip: Improves your chance to get a critical strike with spells by 1%.Champion's Arcanum (0/6)(2) Set: Increases damage and healing done by magical spells and effects by up to 23.(4) Set: Reduces the cooldown of your Blink spell by 1.5 sec.(6) Set: +20 Stamina.Sell Price: 1g 47s 14c
Forever beta 1.60.1.70205
Legionnaire's Silk LegguardsItem Level 68 · item 22883Binds when picked upUniqueLegsCloth84 Armor+18 Stamina+17 Intellect+5 Spirit+60 ArmorClasses: MageRequires Level 60Equip: +21 Spell PowerEquip: +14 Critical Strike RatingChampion's Arcanum (0/6)(2) Set: Increases damage and healing done by magical spells and effects by up to 23.(4) Set: Reduces the cooldown of your Blink spell by 1.5 sec.(6) Set: +20 Stamina.Sell Price: 1g 47s 14c
Champion's Arcanum 6 pieces
- Blood Guard's Silk Walkers
- Blood Guard's Silk Handwraps
- Legionnaire's Silk Legguards (this item)
- Legionnaire's Silk Tunic
- Champion's Silk Cowl
- Champion's Silk Mantle
Similar legs items
- Legionnaire's Plate Leggingsrequires level 60
- Legionnaire's Chain Legguardsrequires level 60
- Legionnaire's Dragonhide Leggingsrequires level 60
- Legionnaire's Leather Legguardsrequires level 60
- Legionnaire's Dreadweave Legguardsrequires level 60
- Legionnaire's Satin Legguardsrequires level 60
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.