Skinning in Forever

A gathering trade: it finds the materials the crafting trades use, and adds three objects to the shared campfire.

Abilities
4
New in Forever
4
Make an item
3
Camp objects
3

Camp objects

What Skinning adds to the shared campfire. Each object replaces the one before it and keeps what it gave. One camp object per player at a fire.

  1. Camp Chair Skill 20

    Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.

    Made with: 3× Light Leather, 2× Simple Wood
  2. Field Guide Skill 140

    Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.

    Made with: 3× Medium Leather, 2× Slimy Murloc Scale, Fine Thread
  3. Trapper's Workbench Skill 300

    Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.

    Made with: 2× Simple Wood, 4× Heavy Leather, Iron Bar

Leveling 1 to 300

Where to look in each step: recipes that turn yellow there, the ones with the fewest reagents first. The skill a recipe really asks for is set by the trainer, so this is a guide to the step, not an exact order.

  1. Skill 1–75

    No recipe turns yellow in this step.

  2. Skill 75–150

    No recipe turns yellow in this step.

  3. Skill 150–225

    No recipe turns yellow in this step.

  4. Skill 225–300

    No recipe turns yellow in this step.

Abilities

All 4, from the client: 3 with their reagents, 4 not in Classic. The four numbers are the skills at which a recipe turns yellow, green and grey; an orange one is the skill it asks for.

4 recipes

  • Camp Chair NewAssembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.Reagents: 3× Light Leather, 2× Simple Wood
    –
  • Field Guide NewPlaces a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.Reagents: 3× Medium Leather, 2× Slimy Murloc Scale, Fine Thread
    –
  • Tanning New
    –
  • Trapper's Workbench NewPlaces a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.Reagents: 2× Simple Wood, 4× Heavy Leather, Iron Bar
    300300300
Source and build
official

Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.