Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Virtuous Bracers
Rare, Wrist, Cloth, item level 65, item 22079.
Changed from Classic: the tooltips differ on the highlighted lines.
Classic Era 1.15.9.70003
Virtuous BracersItem Level 65 · item 22079Binds when picked upWristCloth40 Armor+8 Intellect+8 Spirit+8 StaminaEquip: Increases damage and healing done by magical spells and effects by up to 9.Equip: Restores 2 mana per 5 sec.Vestments of the Virtuous (0/8)(2) Set: +8 All Resistances.(4) Set: When struck in combat has a chance of shielding the wearer in a protective shield which will absorb 350 damage.(6) Set: Increases damage and healing done by magical spells and effects by up to 23.(8) Set: +200 Armor.Sell Price: 1g 30s 38c
Forever beta 1.60.1.70205
Virtuous BracersItem Level 65 · item 22079Binds when picked upWristCloth40 Armor+8 Intellect+8 Spirit+8 StaminaEquip: +9 Spell PowerVestments of the Virtuous (0/8)(2) Set: +8 All Resistances.(4) Set: When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every 60 sec.(6) Set: Increases damage and healing done by magical spells and effects by up to 23.(8) Set: +200 Armor.Sell Price: 1g 30s 38c
Vestments of the Virtuous 8 pieces
- Virtuous Belt
- Virtuous Bracers (this item)
- Virtuous Crown
- Virtuous Gloves
- Virtuous Mantle
- Virtuous Robe
- Virtuous Sandals
- Virtuous Skirt
Similar wrist items
- Mesh Bracersrequires level 60
- Marshal's Silk Bracersrequires level 60
- Marshal's Dragonhide Bracersrequires level 60
- Marshal's Leather Armsplintsrequires level 60
- Marshal's Chain Bracersrequires level 60
- Marshal's Lamellar Armguardsrequires level 60
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.