Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Tigerseye
Uncommon, Trade Goods, Other, item level 15, item 818.
Same as Classic: the tooltips match.
Classic Era 1.15.9.70003
TigerseyeItem Level 15 · item 818OtherSell Price: 1s
Forever beta 1.60.1.70205
TigerseyeItem Level 15 · item 818OtherSell Price: 1s
Used in
- Gemmed Copper Boots Blacksmithing, yellow at 40 · needs 2
- Gemmed Copper Gauntlets Blacksmithing, yellow at 75
- Protector's Chain Belt Blacksmithing, yellow at 85 · needs 2
- Protector's Chain Shirt Blacksmithing, yellow at 85 · needs 2
- Protector's Chain Leggings Blacksmithing, yellow at 100 · needs 4
- Big Bronze Knife Blacksmithing, yellow at 110
- Heavy Copper Broadsword Blacksmithing, yellow at 110 · needs 2
- Protector's Gloves Blacksmithing, yellow at 110 · needs 3
- Cracked Blacksmith Hammer Blacksmithing, yellow at 115
- Ironforge Breastplate Blacksmithing, yellow at 115 · needs 2
- Protector's Boots Blacksmithing, yellow at 115 · needs 5
- Protector's Silvered Chain Helm Blacksmithing, yellow at 125 · needs 6
- Protector's Chain Helm Blacksmithing, yellow at 130 · needs 6
- Protector's Silvered Chain Shirt Blacksmithing, yellow at 140 · needs 8
- Protector's Silvered Chain Leggings Blacksmithing, yellow at 155 · needs 8
- Barbaric Iron Boots Blacksmithing, yellow at 180 · needs 4
- Flying Tiger Goggles Engineering, yellow at 130 · needs 2
- Gnomish Universal Remote Engineering, yellow at 150
- Deepdive Helmet Engineering, yellow at 250 · needs 4
Similar trade goods items
- Tough Condor MeatTrade Goods · Cooking
- Crisp Spider MeatTrade Goods · Cooking
- BriarthornTrade Goods · Herb
- SwiftthistleTrade Goods · Herb
- Wool ClothTrade Goods · Cloth
- Green DyeTrade Goods · Other
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.