Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Weak Flux
Common, Trade Goods, Other, item level 5, item 2880.
Same as Classic: the tooltips match.
Classic Era 1.15.9.70003
Weak FluxItem Level 5 · item 2880Other"Used by Blacksmiths to remove impurities."Sell Price: 25c
Forever beta 1.60.1.70205
Weak FluxItem Level 5 · item 2880Other"Used by Blacksmiths to remove impurities."Sell Price: 25c
Used in
- Copper Mace Blacksmithing, yellow at 55
- Copper Axe Blacksmithing, yellow at 60
- Azure Skyforged Chainmail Blacksmithing, yellow at 65
- Azure Skyforged Legguards Blacksmithing, yellow at 65
- Cloudy Skyforged Chainmail Blacksmithing, yellow at 65
- Cloudy Skyforged Legguards Blacksmithing, yellow at 65
- Copper Claymore Blacksmithing, yellow at 65 · needs 2
- Copper Dagger Blacksmithing, yellow at 65
- Copper Shortsword Blacksmithing, yellow at 65
- Copper Battle Axe Blacksmithing, yellow at 70 · needs 2
- Heavy Copper Maul Blacksmithing, yellow at 80 · needs 2
- Thick War Axe Blacksmithing, yellow at 85 · needs 2
- Big Bronze Knife Blacksmithing, yellow at 110 · needs 4
- Brass Knuckles Blacksmithing, yellow at 110 · needs 4
- Heavy Copper Broadsword Blacksmithing, yellow at 110 · needs 2
- Bronze Mace Blacksmithing, yellow at 115 · needs 4
- Bronze Axe Blacksmithing, yellow at 120 · needs 4
- Bronze Dory Blacksmithing, yellow at 125 · needs 4
- Bronze Shortsword Blacksmithing, yellow at 125 · needs 4
- Copper Tube Engineering, yellow at 80
- Bronze Tube Engineering, yellow at 105
- Practice Lock Engineering, yellow at 115
Similar trade goods items
- SilverleafTrade Goods · Herb
- Chunk of Boar MeatTrade Goods · Cooking
- Coarse ThreadTrade Goods · Cloth
- BleachTrade Goods · Other
- PeacebloomTrade Goods · Herb
- EarthrootTrade Goods · Herb
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.