Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Champion's Satin Mantle
Rare, Shoulder, Cloth, item level 71, requires level 60, item 23262.
Changed from Classic: the tooltips differ on the highlighted lines.
Classic Era 1.15.9.70003
Champion's Satin MantleItem Level 71 · item 23262Binds when picked upUniqueShoulderCloth75 Armor+14 Stamina+12 IntellectClasses: PriestRequires Level 60Equip: Increases damage and healing done by magical spells and effects by up to 16.Equip: Restores 6 mana per 5 sec.Champion's Investiture (0/6)(2) Set: Increases damage and healing done by magical spells and effects by up to 23.(4) Set: Increases the duration of your Psychic Scream spell by 1 sec.(6) Set: +20 Stamina.Sell Price: 1g 31s 9c
Forever beta 1.60.1.70205
Champion's Satin MantleItem Level 71 · item 23262Binds when picked upUniqueShoulderCloth75 Armor+14 Stamina+12 Intellect+40 ArmorClasses: PriestRequires Level 60Equip: +16 Spell PowerChampion's Investiture (0/6)(2) Set: Increases damage and healing done by magical spells and effects by up to 23.(4) Set: Increases the duration of your Psychic Scream spell by 1 sec.(6) Set: +20 Stamina.Sell Price: 1g 31s 9c
Champion's Investiture 6 pieces
- Blood Guard's Satin Walkers
- Blood Guard's Satin Handwraps
- Legionnaire's Satin Legguards
- Legionnaire's Satin Tunic
- Champion's Satin Hood
- Champion's Satin Mantle (this item)
Similar shoulder items
- Champion's Plate Shouldersrequires level 60
- Champion's Chain Shouldersrequires level 60
- Champion's Dragonhide Shouldersrequires level 60
- Champion's Dreadweave Spauldersrequires level 60
- Champion's Leather Shouldersrequires level 60
- Champion's Mail Pauldronsrequires level 60
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.