Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Champion's Mail Headguard
Rare, Head, Mail, item level 71, requires level 60, item 23259.
Changed from Classic: the tooltips differ on the highlighted lines.
Classic Era 1.15.9.70003
Champion's Mail HeadguardItem Level 71 · item 23259Binds when picked upUniqueHeadMail337 Armor+24 Stamina+16 Intellect+6 StrengthClasses: ShamanRequires Level 60Equip: Improves your chance to get a critical strike by 1%.Equip: Improves your chance to get a critical strike with spells by 1%.Champion's Stormcaller (0/6)(2) Set: +40 Attack Power.(4) Set: Improves your chance to get a critical strike with all Shock spells by 2%.(6) Set: +20 Stamina.Sell Price: 1g 94s 54c
Forever beta 1.60.1.70205
Champion's Mail HeadguardItem Level 71 · item 23259Binds when picked upUniqueHeadMail337 Armor+24 Stamina+16 Intellect+6 StrengthClasses: ShamanRequires Level 60Equip: +14 Critical Strike RatingChampion's Stormcaller (0/6)(2) Set: +40 Attack Power.(4) Set: Improves your chance to get a critical strike with all Shock spells by 2%.(6) Set: +20 Stamina.Sell Price: 1g 94s 54c
Champion's Stormcaller 6 pieces
- Blood Guard's Mail Greaves
- Blood Guard's Mail Vices
- Legionnaire's Mail Hauberk
- Legionnaire's Mail Legguards
- Champion's Mail Headguard (this item)
- Champion's Mail Pauldrons
Similar head items
- Champion's Plate Helmrequires level 60
- Champion's Chain Helmrequires level 60
- Champion's Dragonhide Headguardrequires level 60
- Champion's Dreadweave Cowlrequires level 60
- Champion's Leather Helmrequires level 60
- Champion's Satin Hoodrequires level 60
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.