Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Earthshatter Handguards
Epic, Hands, Mail, item level 88, requires level 60, item 22469.
Same as Classic: the tooltips match.
Classic Era 1.15.9.70003
Earthshatter HandguardsItem Level 88 · item 22469Binds when picked upHandsMail346 Armor+21 Stamina+28 IntellectRequires Level 60Equip: Increases healing done by spells and effects by up to 35.Equip: Restores 6 mana per 5 sec.The Earthshatterer (0/9)(2) Set: Reduces the mana cost of your totem spells by 12%.(4) Set: Increases the mana gained from your Mana Spring totems by 25%.(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.Sell Price: 7g 74s 91c
Forever beta 1.60.1.70205
Earthshatter HandguardsItem Level 88 · item 22469Binds when picked upHandsMail346 Armor+21 Stamina+28 IntellectRequires Level 60Equip: Increases healing done by spells and effects by up to 35.Equip: Restores 6 mana per 5 sec.The Earthshatterer (0/9)(2) Set: Reduces the mana cost of your totem spells by 12%.(4) Set: Increases the mana gained from your Mana Spring totems by 25%.(6) Set: Your Healing Wave and Lesser Healing Wave spells have a chance to imbue your target with Totemic Power.(8) Set: Your Lightning Shield spell also grants you 15 mana per 5 sec. while active.Sell Price: 7g 74s 91c
The Earthshatterer 9 pieces
Similar hands items
- Gauntlets of Annihilationrequires level 60
- Dark Storm Gauntletsrequires level 60
- Dreadnaught Gauntletsrequires level 60
- Redemption Handguardsrequires level 60
- Cryptstalker Handguardsrequires level 60
- Bonescythe Gauntletsrequires level 60
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.