Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Helm of the Executioner
Rare, Head, Plate, item level 63, requires level 58, item 22411.
The Forever client has not sent this item yet. The tooltip shows Classic Era's values, which may change.
Classic Era 1.15.9.70003
Helm of the ExecutionerItem Level 63 · item 22411Binds when picked upHeadPlate534 Armor+14 Strength+20 StaminaRequires Level 58Equip: Improves your chance to hit by 2%.Sell Price: 1g 64s 76c
Dropped by
Baron RivendareStratholme Level 58–60
20% drop chanceBaron Rivendare drops
- Ritssyn's Wand of Bad MojoRanged · Wands
- Tunic of the Crescent MoonChest · Leather
- Gauntlets of DeftnessHands · Mail
- Thuzadin MantleShoulder · Cloth
- Cape of the Black BaronBack · Cloth
- Dracorian GauntletsHands · Mail
- Seal of RivendareFinger
- Robes of the ExaltedChest · Cloth
- Scepter of the UnholyMain Hand · One-Handed Maces
- Skullforge ReaverOne-Hand · One-Handed Swords
- BonescraperOne-Hand · Daggers
- Kilt of ElementsLegs · Mail
- Beaststalker's PantsLegs · Mail
- Magister's LeggingsLegs · Cloth
- Devout SkirtLegs · Cloth
- Dreadmist LeggingsLegs · Cloth
- Shadowcraft PantsLegs · Leather
- Wildheart KiltLegs · Leather
- Lightforge LegplatesLegs · Plate
- Legplates of ValorLegs · Plate
- Runeblade of Baron RivendareTwo-Hand · Two-Handed Swords
- Deathcharger's ReinsMiscellaneous · Mount
Similar head items
- Master's Hatrequires level 58
- Adventurer's Bandanarequires level 58
- Masterwork Circletrequires level 58
- Hyperion Helmrequires level 58
- Feathermoon Headdressrequires level 58
- Elunarian Diademrequires level 58
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.