Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Hazza'rah's Charm of Healing
Epic, Trinket, item level 65, requires level 60, item 19958.
Same as Classic: the tooltips match.
Classic Era 1.15.9.70003
Hazza'rah's Charm of HealingItem Level 65 · item 19958Binds when picked upUniqueTrinketClasses: PriestRequires Level 60Use: Reduces the casting time of your Greater Heal spells by 40%, and reduces the mana cost of your healing spells by 5% for 15 sec.Confessor's Raiment (0/5)(2) Set: Increases healing done by spells and effects by up to 22.(3) Set: Increase the range of your Smite and Holy Fire spells by 5 yds.(5) Set: Reduces the casting time of your Mind Control spell by 0.5 sec.
Forever beta 1.60.1.70205
Hazza'rah's Charm of HealingItem Level 65 · item 19958Binds when picked upUniqueTrinketClasses: PriestRequires Level 60Use: Reduces the casting time of your Greater Heal spells by 40%, and reduces the mana cost of your healing spells by 5% for 15 sec.Confessor's Raiment (0/5)(2) Set: Increases healing done by spells and effects by up to 22.(3) Set: Increase the range of your Smite and Holy Fire spells by 5 yds.(5) Set: Reduces the casting time of your Mind Control spell by 0.5 sec.
Confessor's Raiment 5 pieces
- The All-Seeing Eye of Zuldazar
- Zandalar Confessor's Mantle
- Zandalar Confessor's Bindings
- Zandalar Confessor's Wraps
- Hazza'rah's Charm of Healing (this item)
Similar trinket items
- Onyxia Blood TalismanTrinket
- Gri'lek's Charm of Mightrequires level 60
- Gri'lek's Charm of Valorrequires level 60
- Renataki's Charm of Beastsrequires level 60
- Renataki's Charm of Trickeryrequires level 60
- Wushoolay's Charm of Naturerequires level 60
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.