Game client tables, Forever beta against Classic EraRead from the Forever beta client (1.60.1.70205) and set against the Classic Era client (1.15.9.70003) through wago.tools. Spell names and tooltips are Blizzard Entertainment content, shown for comparison.
Beaststalker's Gloves
Rare, Hands, Mail, item level 59, requires level 54, item 16676.
Changed from Classic: the tooltips differ on the highlighted lines.
Classic Era 1.15.9.70003
Beaststalker's GlovesItem Level 59 · item 16676Binds when equippedHandsMail218 Armor+14 Agility+10 Spirit+9 Stamina+9 IntellectRequires Level 54Beaststalker Armor (0/8)(2) Set: +200 Armor.(4) Set: +40 Attack Power.(6) Set: Your normal ranged attacks have a 4% chance of restoring 200 mana.(8) Set: +8 All Resistances.Sell Price: 1g 42s 68c
Forever beta 1.60.1.70205
Beaststalker's GlovesItem Level 59 · item 16676Binds when equippedHandsMail218 Armor+14 Agility+10 Spirit+10 Stamina+10 IntellectRequires Level 54Beaststalker Armor (0/8)(2) Set: +8 All Resistances.(3) Set: +30 Attack Power.(4) Set: When struck in combat, has a 8% chance to remove a Root effect from yourself. Can only occur once every 60 sec.(5) Set: Your melee and ranged autoattacks have a 5% chance to energize you for 200 mana.(6) Set: Restores 8 mana per 5 sec.Sell Price: 1g 42s 68c
Dropped by
War Master VooneLower Blackrock Spire Level 55–60
20% drop chanceWar Master Voone drops
- Flightblade Throwing AxeRanged · Thrown
- Red Winter HatHead · Cloth
- Kayser's Boots of PrecisionFeet · Cloth
- Keris of Zul'SerakOne-Hand · Daggers
- Talisman of EvasionNeck
- Brazecore ArmguardsWrist · Mail
- Formula: Enchant Weapon - Superior StrikingRecipe · Enchanting
Beaststalker Armor 8 pieces
Similar hands items
- Laminated Scale Glovesrequires level 54
- Hero's Gauntletsrequires level 54
- Elegant Glovesrequires level 54
- Nightshade Glovesrequires level 54
- Storm Gauntletsrequires level 54
- Frostsaber Glovesrequires level 54
Item data comes from the game client tables through wago.tools. Some Forever items are not in those tables: the server sends them to the game when it first needs them, and for those items we use the records the game received. Forever stat values, armor and weapon damage are calculated from item level budgets with the game's formulas. Names, icons and item data © Blizzard Entertainment.